10 #ifndef IMPACTX_DISTRIBUTION_NONE 11 #define IMPACTX_DISTRIBUTION_NONE 19 namespace distribution
43 [[maybe_unused]] amrex::ParticleReal & x,
44 [[maybe_unused]] amrex::ParticleReal & y,
45 [[maybe_unused]] amrex::ParticleReal & t,
46 [[maybe_unused]] amrex::ParticleReal & px,
47 [[maybe_unused]] amrex::ParticleReal & py,
48 [[maybe_unused]] amrex::ParticleReal & pt,
58 #endif // IMPACTX_DISTRIBUTION_NONE
Definition: ImpactX.cpp:31
None()
Definition: None.H:25
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void operator()([[maybe_unused]] amrex::ParticleReal &x, [[maybe_unused]] amrex::ParticleReal &y, [[maybe_unused]] amrex::ParticleReal &t, [[maybe_unused]] amrex::ParticleReal &px, [[maybe_unused]] amrex::ParticleReal &py, [[maybe_unused]] amrex::ParticleReal &pt, [[maybe_unused]] amrex::RandomEngine const &engine) const
Definition: None.H:42
#define AMREX_FORCE_INLINE
#define AMREX_GPU_HOST_DEVICE