ImpactX
ToFixedT.H
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1 /* Copyright 2022-2023 The Regents of the University of California, through Lawrence
2  * Berkeley National Laboratory (subject to receipt of any required
3  * approvals from the U.S. Dept. of Energy). All rights reserved.
4  *
5  * This file is part of ImpactX.
6  *
7  * Authors: Chad Mitchell, Axel Huebl
8  * License: BSD-3-Clause-LBNL
9  */
10 #ifndef IMPACTX_TO_FIXED_T_H
11 #define IMPACTX_TO_FIXED_T_H
12 
14 
15 #include <AMReX_GpuQualifiers.H>
16 #include <AMReX_Math.H>
17 #include <AMReX_REAL.H>
18 
19 #include <cmath>
20 
21 
22 namespace impactx
23 {
24 namespace transformation
25 {
26  struct ToFixedT
27  {
29 
37  ToFixedT (amrex::ParticleReal const ptd)
38  : m_ptd(ptd)
39  {
40  }
41 
52  PType& p,
53  amrex::ParticleReal & px,
54  amrex::ParticleReal & py,
55  amrex::ParticleReal & pt) const
56  {
57  using namespace amrex::literals;
58 
59  // access AoS data such as positions and cpu/id
60  amrex::ParticleReal const x = p.pos(RealAoS::x);
61  amrex::ParticleReal const y = p.pos(RealAoS::y);
62  amrex::ParticleReal const t = p.pos(RealAoS::t);
63 
64  // compute value of reference pzd = beta*gamma
65  amrex::ParticleReal const argd = -1.0_prt + pow(m_ptd, 2);
66  AMREX_ASSERT_WITH_MESSAGE(argd > 0.0_prt, "invalid pzd arg (<=0)");
67  amrex::ParticleReal const pzdf = argd > 0.0_prt ? sqrt(argd) : 0.0_prt;
68 
69  // transform momenta to dynamic units (eg, so that momenta are
70  // normalized by mc):
71  px = px * pzdf;
72  py = py * pzdf;
73  pt = pt * pzdf;
74 
75  // compute value of particle pz = beta*gamma
76  amrex::ParticleReal const arg = -1.0_prt + pow(m_ptd+pt, 2) - pow(px, 2) - pow(py, 2);
77  AMREX_ASSERT_WITH_MESSAGE(arg > 0.0_prt, "invalid pz arg (<=0)");
78  amrex::ParticleReal const pzf = arg > 0.0_prt ? sqrt(arg) : 0.0_prt;
79 
80  // transform position and momentum (from fixed s to fixed t)
81  p.pos(RealAoS::x) = x + px*t/(m_ptd+pt);
82  // px = px;
83  p.pos(RealAoS::y) = y + py*t/(m_ptd+pt);
84  // py = py;
85  p.pos(RealAoS::z) = pzf * t / (m_ptd + pt);
86  auto & pz = pt; // We store pz in the same memory slot as pt.
87  pz = pzf - pzdf;
88 
89  // transform momenta to static units (eg, so that momenta are
90  // normalized by pzdf):
91  px = px / pzdf;
92  py = py / pzdf;
93  pz = pz / pzdf;
94  }
95 
96  private:
97  amrex::ParticleReal m_ptd;
98  };
99 
100 } // namespace transformation
101 } // namespace impactx
102 
103 #endif // IMPACTX_TO_FIXED_T_H
#define AMREX_ASSERT_WITH_MESSAGE(EX, MSG)
#define AMREX_FORCE_INLINE
#define AMREX_GPU_HOST_DEVICE
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE T arg(const GpuComplex< T > &a_z) noexcept
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE GpuComplex< T > pow(const GpuComplex< T > &a_z, const T &a_y) noexcept
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE GpuComplex< T > sqrt(const GpuComplex< T > &a_z) noexcept
Definition: ImpactX.cpp:33
@ x
position in x [m] (at fixed s OR fixed t)
Definition: ImpactXParticleContainer.H:42
@ y
position in y [m] (at fixed s OR fixed t)
Definition: ImpactXParticleContainer.H:43
@ t
c * time-of-flight [m] (at fixed s)
Definition: ImpactXParticleContainer.H:44
@ z
position in z [m] (at fixed t)
Definition: ImpactXParticleContainer.H:50
Definition: ToFixedT.H:27
ToFixedT(amrex::ParticleReal const ptd)
Definition: ToFixedT.H:37
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void operator()(PType &p, amrex::ParticleReal &px, amrex::ParticleReal &py, amrex::ParticleReal &pt) const
Definition: ToFixedT.H:51
amrex::ParticleReal m_ptd
Design value of pt/mc2 = -gamma.
Definition: ToFixedT.H:97
ImpactXParticleContainer::ParticleType PType
Definition: ToFixedT.H:28