ImpactX
Gaussian.H
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1 /* Copyright 2022-2023 The Regents of the University of California, through Lawrence
2  * Berkeley National Laboratory (subject to receipt of any required
3  * approvals from the U.S. Dept. of Energy). All rights reserved.
4  *
5  * This file is part of ImpactX.
6  *
7  * Authors: Chad Mitchell, Axel Huebl
8  * License: BSD-3-Clause-LBNL
9  */
10 #ifndef IMPACTX_DISTRIBUTION_GAUSSIAN
11 #define IMPACTX_DISTRIBUTION_GAUSSIAN
12 
14 
15 #include <ablastr/constant.H>
16 
17 #include <AMReX_Random.H>
18 #include <AMReX_REAL.H>
19 
20 #include <cmath>
21 
22 
23 namespace impactx::distribution
24 {
25  struct Gaussian
26  {
37  amrex::ParticleReal lambdax,
38  amrex::ParticleReal lambday,
39  amrex::ParticleReal lambdat,
40  amrex::ParticleReal lambdapx,
41  amrex::ParticleReal lambdapy,
42  amrex::ParticleReal lambdapt,
43  amrex::ParticleReal muxpx=0.0,
44  amrex::ParticleReal muypy=0.0,
45  amrex::ParticleReal mutpt=0.0
46  )
47  : m_lambdaX(lambdax), m_lambdaY(lambday), m_lambdaT(lambdat), m_lambdaPx(lambdapx), m_lambdaPy(lambdapy),
48  m_lambdaPt(lambdapt), m_muxpx(muxpx), m_muypy(muypy), m_mutpt(mutpt)
49  {
50  }
51 
59  void initialize ([[maybe_unused]] amrex::ParticleReal bunch_charge, [[maybe_unused]] RefPart const & ref)
60  {
61  }
62 
67  void
69  {
70  }
71 
84  amrex::ParticleReal & AMREX_RESTRICT x,
85  amrex::ParticleReal & AMREX_RESTRICT y,
86  amrex::ParticleReal & AMREX_RESTRICT t,
87  amrex::ParticleReal & AMREX_RESTRICT px,
88  amrex::ParticleReal & AMREX_RESTRICT py,
89  amrex::ParticleReal & AMREX_RESTRICT pt,
90  amrex::RandomEngine const & engine
91  ) const
92  {
93  using namespace amrex::literals;
95 
96  amrex::ParticleReal ln1,u1,u2;
97  amrex::ParticleReal root,a1,a2;
98 
99  // Generate six standard normal random variables using Box-Muller:
100 
101  u1 = amrex::Random(engine);
102  u2 = amrex::Random(engine);
103  ln1 = sqrt(-2_prt*log(u1));
104  x = ln1*cos(2_prt*pi*u2);
105  px = ln1*sin(2_prt*pi*u2);
106 
107  u1 = amrex::Random(engine);
108  u2 = amrex::Random(engine);
109  ln1 = sqrt(-2_prt*log(u1));
110  y = ln1*cos(2_prt*pi*u2);
111  py = ln1*sin(2_prt*pi*u2);
112 
113  u1 = amrex::Random(engine);
114  u2 = amrex::Random(engine);
115  ln1 = sqrt(-2_prt*log(u1));
116  t = ln1*cos(2_prt*pi*u2);
117  pt = ln1*sin(2_prt*pi*u2);
118 
119  // Transform to produce the desired second moments/correlations:
120  root = sqrt(1.0_prt-m_muxpx*m_muxpx);
121  a1 = m_lambdaX * x / root;
122  a2 = m_lambdaPx * (-m_muxpx * x / root + px);
123  x = a1;
124  px = a2;
125  root = sqrt(1.0_prt-m_muypy*m_muypy);
126  a1 = m_lambdaY * y / root;
127  a2 = m_lambdaPy * (-m_muypy * y / root + py);
128  y = a1;
129  py = a2;
130  root = sqrt(1.0_prt-m_mutpt*m_mutpt);
131  a1 = m_lambdaT * t / root;
132  a2 = m_lambdaPt * (-m_mutpt * t / root + pt);
133  t = a1;
134  pt = a2;
135  }
136 
137  private:
138  amrex::ParticleReal m_lambdaX, m_lambdaY, m_lambdaT;
139  amrex::ParticleReal m_lambdaPx, m_lambdaPy, m_lambdaPt;
140  amrex::ParticleReal m_muxpx, m_muypy, m_mutpt;
141  };
142 
143 } // namespace impactx::distribution
144 
145 #endif // IMPACTX_DISTRIBUTION_GAUSSIAN
#define AMREX_FORCE_INLINE
#define AMREX_GPU_HOST_DEVICE
static constexpr amrex::Real pi
constexpr std::enable_if_t< std::is_floating_point_v< T >, T > pi()
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE GpuComplex< T > log(const GpuComplex< T > &a_z) noexcept
Real Random()
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE GpuComplex< T > sqrt(const GpuComplex< T > &a_z) noexcept
Definition: All.H:27
@ t
fixed t as the independent variable
Definition: ReferenceParticle.H:30
Definition: Gaussian.H:26
amrex::ParticleReal m_lambdaX
Definition: Gaussian.H:138
void initialize([[maybe_unused]] amrex::ParticleReal bunch_charge, [[maybe_unused]] RefPart const &ref)
Definition: Gaussian.H:59
amrex::ParticleReal m_lambdaPy
Definition: Gaussian.H:139
amrex::ParticleReal m_lambdaY
Definition: Gaussian.H:138
amrex::ParticleReal m_muypy
Definition: Gaussian.H:140
amrex::ParticleReal m_lambdaPx
related position axis intercepts (length) of the phase space ellipse
Definition: Gaussian.H:139
amrex::ParticleReal m_lambdaPt
Definition: Gaussian.H:139
AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void operator()(amrex::ParticleReal &AMREX_RESTRICT x, amrex::ParticleReal &AMREX_RESTRICT y, amrex::ParticleReal &AMREX_RESTRICT t, amrex::ParticleReal &AMREX_RESTRICT px, amrex::ParticleReal &AMREX_RESTRICT py, amrex::ParticleReal &AMREX_RESTRICT pt, amrex::RandomEngine const &engine) const
Definition: Gaussian.H:83
amrex::ParticleReal m_muxpx
related momentum axis intercepts of the phase space ellipse
Definition: Gaussian.H:140
void finalize()
Definition: Gaussian.H:68
amrex::ParticleReal m_lambdaT
Definition: Gaussian.H:138
Gaussian(amrex::ParticleReal lambdax, amrex::ParticleReal lambday, amrex::ParticleReal lambdat, amrex::ParticleReal lambdapx, amrex::ParticleReal lambdapy, amrex::ParticleReal lambdapt, amrex::ParticleReal muxpx=0.0, amrex::ParticleReal muypy=0.0, amrex::ParticleReal mutpt=0.0)
Definition: Gaussian.H:36
amrex::ParticleReal m_mutpt
Definition: Gaussian.H:140