#include <Drift.H>
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| Drift (amrex::ParticleReal ds, amrex::ParticleReal dx=0, amrex::ParticleReal dy=0, amrex::ParticleReal rotation_degree=0, int nslice=1) |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void | operator() (amrex::ParticleReal &AMREX_RESTRICT x, amrex::ParticleReal &AMREX_RESTRICT y, amrex::ParticleReal &AMREX_RESTRICT t, amrex::ParticleReal &AMREX_RESTRICT px, amrex::ParticleReal &AMREX_RESTRICT py, amrex::ParticleReal &AMREX_RESTRICT pt, [[maybe_unused]] uint64_t &AMREX_RESTRICT idcpu, RefPart const &refpart) const |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void | operator() (RefPart &AMREX_RESTRICT refpart) const |
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void | operator() (ImpactXParticleContainer &pc, int step) |
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void | operator() (ImpactXParticleContainer::iterator &pti, RefPart &AMREX_RESTRICT ref_part) |
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| Thick (amrex::ParticleReal ds, int nslice) |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE int | nslice () const |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::ParticleReal | ds () const |
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| Alignment (amrex::ParticleReal dx, amrex::ParticleReal dy, amrex::ParticleReal rotation_degree) |
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| Alignment ()=default |
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| Alignment (Alignment const &)=default |
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Alignment & | operator= (Alignment const &)=default |
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| Alignment (Alignment &&)=default |
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Alignment & | operator= (Alignment &&rhs)=default |
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| ~Alignment ()=default |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void | shift_in (amrex::ParticleReal &AMREX_RESTRICT x, amrex::ParticleReal &AMREX_RESTRICT y, amrex::ParticleReal &AMREX_RESTRICT px, amrex::ParticleReal &AMREX_RESTRICT py) const |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE void | shift_out (amrex::ParticleReal &AMREX_RESTRICT x, amrex::ParticleReal &AMREX_RESTRICT y, amrex::ParticleReal &AMREX_RESTRICT px, amrex::ParticleReal &AMREX_RESTRICT py) const |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::ParticleReal | dx () const |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::ParticleReal | dy () const |
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AMREX_GPU_HOST_DEVICE AMREX_FORCE_INLINE amrex::ParticleReal | rotation () const |
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void | finalize () |
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◆ PType
◆ Drift()
impactx::Drift::Drift |
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amrex::ParticleReal |
ds, |
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amrex::ParticleReal |
dx = 0 , |
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amrex::ParticleReal |
dy = 0 , |
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amrex::ParticleReal |
rotation_degree = 0 , |
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int |
nslice = 1 |
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) |
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inline |
A drift
- Parameters
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ds | Segment length in m |
dx | horizontal translation error in m |
dy | vertical translation error in m |
rotation_degree | rotation error in the transverse plane [degrees] |
nslice | number of slices used for the application of space charge |
◆ operator()() [1/2]
This is a drift functor, so that a variable of this type can be used like a drift function.
- Parameters
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x | particle position in x |
y | particle position in y |
t | particle position in t |
px | particle momentum in x |
py | particle momentum in y |
pt | particle momentum in t |
idcpu | particle global index (unused) |
refpart | reference particle |
◆ operator()() [2/2]
This pushes the reference particle.
- Parameters
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[in,out] | refpart | reference particle |
◆ name
constexpr auto impactx::Drift::name = "Drift" |
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staticconstexpr |
The documentation for this struct was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/impactx/checkouts/stable/src/particles/elements/Drift.H